Kindle
£0.99 GBP
Keep Blackwater Bay close. Reflowable text with adjustable type and a linked table of contents.
A COASTAL YA MYSTERY
The game was fake.
The body wasn't.

YOUNG ADULT · MYSTERY · SECRETS
01 / THE NOVEL
For Theo Bell's sixteenth birthday, the villagers of Blackwater Bay have built him an elaborate murder mystery. The clues are planted. The parts are assigned. Nobody is supposed to die.
Then Theo finds Margaret Vale's body.
Margaret has hidden real clues inside the game. They lead to Eliza, her teenage sister, who supposedly ran away twenty-seven years ago.
With Clara Mercer beside him, Theo follows the trail into a past the village would rather leave alone. But each discovery reaches closer to Clara's family—and the person guiding Theo knows exactly how he thinks.

02 / BLACKWATER BAY
Wet streets. A harbour clock nobody trusts. A cave the tide can close without warning. Welcome to the village that built Theo a mystery—and left something real inside it.
Blackwater Bay is fictional. These illustrations evoke the world of the novel.
03 / YOUR TURN
Three small mysteries to get you started.
No need to have read the novel.
No spoilers. Just a little observation.
The clock has stopped at 23:50.
Inside an envelope, a note reads: “Come back ten minutes after the time shown.”
THREE CLUES SOLVED
Now there's a whole village waiting to put that to the test.
Explore The Blackwater GameTHE BOOK / YOUR WAY
The same story, from the first envelope
to the last turn of the tide.
£0.99 GBP
Keep Blackwater Bay close. Reflowable text with adjustable type and a linked table of contents.
A 192-page paperback, printed in black and white on cream paper. A mystery to keep on your shelf.
A 200-page hardcover edition with eight monochrome illustrations of the world of Blackwater Bay.
Purchases take place on Amazon. Check the current price and availability there. All editions are in English.